Two years have passed since the release of Splatoon, and two years have also passed in the game world, leading to an evolution in fashion trends and new styles of weapons and gear. Staying fresh never looked so good. Game Submission kalomaze 3y Developer Nintendo EPD Homepage splatoon.nintendo.com Publisher.
Aug 23rd, 2016
Never
Roblox Splatoon Hack Skins
Roblox Splatoon Games
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- local Char = Me.Character
- local TickWait = 1
- local Dead = false
- local Tool = Instance.new('HopperBin', Me.Backpack)
- function NewPart(Parent)
- Part.CanCollide = false
- Part.Position = Position
- Part.BottomSurface = 'Smooth'
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- end
- local Model = Char:FindFirstChild('Bomb')
- Model.Name = 'Bomb'
- local Belt = NewPart(Model)
- local Weld = Instance.new('Weld', Belt)
- Weld.Part1 = Torso
- local Light = Instance.new('PointLight', Belt)
- Light.Brightness = 5
- local Beep = Instance.new('Sound', Belt)
- Beep.SoundId = 'http://www.roblox.com/asset/?id=282035551'
- ExplodeSound.SoundId = 'http://www.roblox.com/asset/?id='..(tonumber((math.ceil(1776.66^2)+17)..'.'..string.rep('36',3))*77)+0.00003 --144507765
- ExplodeSound.Volume = 100
- local Back = NewPart(Model)
- local Weld = Instance.new('Weld', Back)
- Weld.Part1 = Torso
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- Weld.Part0 = StrapLeft
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- local Weld = Instance.new('Weld', BuckleLeft)
- Weld.Part1 = Torso
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- Weld.Part0 = StrapRight
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- local Weld = Instance.new('Weld', BuckleRight)
- Weld.Part1 = Torso
- TickWait = 0.3
- Mouse.Icon = 'http://www.roblox.com/asset/?id=9109985'
- Mouse.Button1Down:connect(function()
- Dead = true
- wait(1.4)
- local Explosion = Instance.new('Explosion', Workspace)
- Explosion.BlastPressure = 100000
- Explosion.ExplosionType = 'CratersAndDebris'
- Explosion.Hit:connect(function(Part, Distance)
- if Distance <= 10 then
- end
- end
- end)
- Tool.Deselected:connect(function()
- end)
- coroutine.wrap(function()
- wait(TickWait)
- Beep:Play()
- end)()