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- local BoxingSimulatorGUI = Instance.new('ScreenGui')
- local Title = Instance.new('TextLabel')
- local Unlock = Instance.new('TextButton')
- local Kill = Instance.new('TextButton')
- local Btools = Instance.new('TextButton')
- local OpenClose = Instance.new('TextButton')
- -- Properties
- BoxingSimulatorGUI.Name ='BoxingSimulatorGUI'
- Base.Parent = BoxingSimulatorGUI
- Base.BackgroundColor3 = Color3.new(0.27451,0.627451,1)
- Base.BorderColor3 = Color3.new(0.188235,0.309804,0.584314)
- Base.Position = UDim2.new(0.300000012,0,0.224000007,0)
- Base.Visible =false
- Title.Name ='Title'
- Title.BackgroundColor3 = Color3.new(0.298039,0.498039,0.921569)
- Title.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- Title.Size = UDim2.new(0,228,0,47)
- Title.Text ='Boxing Simulator'
- Title.TextColor3 = Color3.new(0.32549,0.772549,0.0823529)
- Title.TextSize =14
- Value.Parent = Base
- Value.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- Value.Position = UDim2.new(0.197368428,0,0.302158266,0)
- Value.Font = Enum.Font.SourceSans
- Value.TextColor3 = Color3.new(0,0,0)
- Unlock.Parent = Base
- Unlock.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
- Unlock.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- Unlock.Position = UDim2.new(0.101000004,0,0.690398097,0)
- Unlock.Font = Enum.Font.SciFi
- Unlock.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
- Unlock.TextWrapped =true
- KillAll.Name ='KillAll'
- KillAll.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
- KillAll.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- KillAll.Position = UDim2.new(0.101000004,0,0.42899999,0)
- KillAll.Font = Enum.Font.SciFi
- KillAll.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
- KillAll.TextWrapped =true
- Kill.Name ='Kill'
- Kill.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
- Kill.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- Kill.Position = UDim2.new(0.100877196,0,0.561151087,0)
- Kill.Font = Enum.Font.SciFi
- Kill.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
- Kill.TextSize =24
- WalkSpeed.Parent = Base
- WalkSpeed.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
- WalkSpeed.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- WalkSpeed.Position = UDim2.new(0.521929801,0,0.561151087,0)
- WalkSpeed.Font = Enum.Font.SciFi
- WalkSpeed.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
- WalkSpeed.TextSize =24
- Btools.Parent = Base
- Btools.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
- Btools.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
- Btools.Position = UDim2.new(0.101000004,0,0.822203875,0)
- Btools.Font = Enum.Font.SciFi
- Btools.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
- Btools.TextWrapped =true
- credits.Name ='credits'
- credits.BackgroundColor3 = Color3.new(1,1,1)
- credits.Position = UDim2.new(0,0,0.16546762,0)
- credits.Font = Enum.Font.SciFi
- credits.TextColor3 = Color3.new(0,0,0)
- credits.TextWrapped =true
- OpenClose.Name ='OpenClose'
- OpenClose.BackgroundColor3 = Color3.new(0.298039,0.498039,0.921569)
- OpenClose.BorderColor3 = Color3.new(0.164706,0.270588,0.509804)
- OpenClose.Position = UDim2.new(0.321428567,0,0.0983606577,0)
- OpenClose.Font = Enum.Font.SciFi
- OpenClose.TextColor3 = Color3.new(0.32549,0.772549,0.0823529)
- OpenClose.TextSize =14
- Base.Draggable =true
- local open =false
- OpenClose.MouseButton1Click:connect(function(click)
- Base.Visible =true
- elseif OpenClose.Text 'Close'then
- OpenClose.Text ='Open'
- end)
- Btools.MouseButton1Click:connect(function()
- local HopperBin = Instance.new('HopperBin', game.Players.LocalPlayer.Backpack)
- end
- local children = game.Players:GetChildren()
- local LocalUser = game.Players.LocalPlayer
- if(children[i].Name ~= NAME)then
- game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand,'LeftPunch', children[i].Character.LeftHand,5,true,'RightPunch', LocalUser.Character.Boxing.Handle.Hit,5)
- end
- end)
- Unlock.MouseButton1Click:connect(function()
- local Kagume ={'Wanwood','Black Iron','Rainbow','Adurite','Wamen','Trump','Spongebob','Cartoon','Doge','White','Pizza','Donut','Desert Camo','Waffle','Snow Camo','Gold','Bluesteel','Dirt','Bape Pink','Pink','Blue','Grass','Bape Blue','Green','Bape'}
- local Skin = game.CoreGui.WepBuyer.Frame.Bar.KagName:FindFirstChild('Kagune')
- for i,v inpairs(Kagume)do
- game.ReplicatedStorage.Remotes.SetMagic1:FireServer(Skin.Value, workspace.Baseplate2.Texture.Value.Value)
- end
- end)
- Kill.MouseButton1Click:connect(function()
- local field = Value.Text
- local LocalUser = game.Players.LocalPlayer
- game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand,'LeftPunch', game.Workspace[ENEMY].LeftHand,5,true,'RightPunch', LocalUser.Character.Boxing.Handle.Hit,5)
- print(game.Players.LocalPlayer.Character.Humanoid.WalkSpeed)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value.Text
Roblox Slaying Simulator Codes
Slaying Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.
Other Roblox Guides:
Make sure to check back often because we’ll be updating this post whenever there’s more codes!
Slaying Simulator Codes (Active)
The following is a list of all the different codes and what you get when you put them in.
- Codes! – Redeem this codes to earn 100 Gems.
- Auraz – Redeem this code to earn 1,000 Gems.
Slaying Simulator Codes (Out of Date)
The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!
- None.
How to Redeem Codes in Slaying Simulator
If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.
Shouting Simulator 2 Remake
If you’re not sure how to do this, please follow the instructions below:
- Find “Twitter” button left side of your screen and click this button.
- A screen will be opened.
- Type codes from above to the blank area. (you can copy paste these codes)
- Hit “Submit” button to use codes.
Welcome to Slaying Simulator!
Welcome to Slaying Simulator! Fight enemies to collect gems and experience to level up! Open eggs to unlock awesome new pets that can help you out in your journey!
Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.
Roblox Shouting Simulator Script Pastebin
It’s end. I hope “Roblox Slaying Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.