Roblox Shouting Simulator Script

Aug 28th, 2018

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  1. local BoxingSimulatorGUI = Instance.new('ScreenGui')
  2. local Title = Instance.new('TextLabel')
  3. local Unlock = Instance.new('TextButton')
  4. local Kill = Instance.new('TextButton')
  5. local Btools = Instance.new('TextButton')
  6. local OpenClose = Instance.new('TextButton')
  7. -- Properties
  8. BoxingSimulatorGUI.Name ='BoxingSimulatorGUI'
  9. Base.Parent = BoxingSimulatorGUI
  10. Base.BackgroundColor3 = Color3.new(0.27451,0.627451,1)
  11. Base.BorderColor3 = Color3.new(0.188235,0.309804,0.584314)
  12. Base.Position = UDim2.new(0.300000012,0,0.224000007,0)
  13. Base.Visible =false
  14. Title.Name ='Title'
  15. Title.BackgroundColor3 = Color3.new(0.298039,0.498039,0.921569)
  16. Title.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  17. Title.Size = UDim2.new(0,228,0,47)
  18. Title.Text ='Boxing Simulator'
  19. Title.TextColor3 = Color3.new(0.32549,0.772549,0.0823529)
  20. Title.TextSize =14
  21. Value.Parent = Base
  22. Value.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  23. Value.Position = UDim2.new(0.197368428,0,0.302158266,0)
  24. Value.Font = Enum.Font.SourceSans
  25. Value.TextColor3 = Color3.new(0,0,0)
  26. Unlock.Parent = Base
  27. Unlock.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  28. Unlock.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  29. Unlock.Position = UDim2.new(0.101000004,0,0.690398097,0)
  30. Unlock.Font = Enum.Font.SciFi
  31. Unlock.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  32. Unlock.TextWrapped =true
  33. KillAll.Name ='KillAll'
  34. KillAll.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  35. KillAll.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  36. KillAll.Position = UDim2.new(0.101000004,0,0.42899999,0)
  37. KillAll.Font = Enum.Font.SciFi
  38. KillAll.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  39. KillAll.TextWrapped =true
  40. Kill.Name ='Kill'
  41. Kill.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  42. Kill.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  43. Kill.Position = UDim2.new(0.100877196,0,0.561151087,0)
  44. Kill.Font = Enum.Font.SciFi
  45. Kill.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  46. Kill.TextSize =24
  47. WalkSpeed.Parent = Base
  48. WalkSpeed.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  49. WalkSpeed.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  50. WalkSpeed.Position = UDim2.new(0.521929801,0,0.561151087,0)
  51. WalkSpeed.Font = Enum.Font.SciFi
  52. WalkSpeed.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  53. WalkSpeed.TextSize =24
  54. Btools.Parent = Base
  55. Btools.BackgroundColor3 = Color3.new(0.321569,0.545098,0.992157)
  56. Btools.BorderColor3 = Color3.new(0.188235,0.309804,0.580392)
  57. Btools.Position = UDim2.new(0.101000004,0,0.822203875,0)
  58. Btools.Font = Enum.Font.SciFi
  59. Btools.TextColor3 = Color3.new(0.219608,0.729412,0.129412)
  60. Btools.TextWrapped =true
  61. credits.Name ='credits'
  62. credits.BackgroundColor3 = Color3.new(1,1,1)
  63. credits.Position = UDim2.new(0,0,0.16546762,0)
  64. credits.Font = Enum.Font.SciFi
  65. credits.TextColor3 = Color3.new(0,0,0)
  66. credits.TextWrapped =true
  67. OpenClose.Name ='OpenClose'
  68. OpenClose.BackgroundColor3 = Color3.new(0.298039,0.498039,0.921569)
  69. OpenClose.BorderColor3 = Color3.new(0.164706,0.270588,0.509804)
  70. OpenClose.Position = UDim2.new(0.321428567,0,0.0983606577,0)
  71. OpenClose.Font = Enum.Font.SciFi
  72. OpenClose.TextColor3 = Color3.new(0.32549,0.772549,0.0823529)
  73. OpenClose.TextSize =14
  74. Base.Draggable =true
  75. local open =false
  76. OpenClose.MouseButton1Click:connect(function(click)
  77. Base.Visible =true
  78. elseif OpenClose.Text 'Close'then
  79. OpenClose.Text ='Open'
  80. end)
  81. Btools.MouseButton1Click:connect(function()
  82. local HopperBin = Instance.new('HopperBin', game.Players.LocalPlayer.Backpack)
  83. end
  84. local children = game.Players:GetChildren()
  85. local LocalUser = game.Players.LocalPlayer
  86. if(children[i].Name ~= NAME)then
  87. game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand,'LeftPunch', children[i].Character.LeftHand,5,true,'RightPunch', LocalUser.Character.Boxing.Handle.Hit,5)
  88. end
  89. end)
  90. Unlock.MouseButton1Click:connect(function()
  91. local Kagume ={'Wanwood','Black Iron','Rainbow','Adurite','Wamen','Trump','Spongebob','Cartoon','Doge','White','Pizza','Donut','Desert Camo','Waffle','Snow Camo','Gold','Bluesteel','Dirt','Bape Pink','Pink','Blue','Grass','Bape Blue','Green','Bape'}
  92. local Skin = game.CoreGui.WepBuyer.Frame.Bar.KagName:FindFirstChild('Kagune')
  93. for i,v inpairs(Kagume)do
  94. game.ReplicatedStorage.Remotes.SetMagic1:FireServer(Skin.Value, workspace.Baseplate2.Texture.Value.Value)
  95. end
  96. end)
  97. Kill.MouseButton1Click:connect(function()
  98. local field = Value.Text
  99. local LocalUser = game.Players.LocalPlayer
  100. game.ReplicatedStorage.Remotes.Human_Punch:FireServer(LocalUser.Character.LeftHand,'LeftPunch', game.Workspace[ENEMY].LeftHand,5,true,'RightPunch', LocalUser.Character.Boxing.Handle.Hit,5)
  101. print(game.Players.LocalPlayer.Character.Humanoid.WalkSpeed)
  102. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value.Text
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Roblox Slaying Simulator Codes

Slaying Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.

Other Roblox Guides:

Make sure to check back often because we’ll be updating this post whenever there’s more codes!

Slaying Simulator Codes (Active)

The following is a list of all the different codes and what you get when you put them in.

  • Codes! – Redeem this codes to earn 100 Gems.
  • Auraz – Redeem this code to earn 1,000 Gems.

Slaying Simulator Codes (Out of Date)

Roblox shouting simulator codes 2019

The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!

  • None.

How to Redeem Codes in Slaying Simulator

If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.

Shouting Simulator 2 Remake

If you’re not sure how to do this, please follow the instructions below:

  1. Find “Twitter” button left side of your screen and click this button.
  2. A screen will be opened.
  3. Type codes from above to the blank area. (you can copy paste these codes)
  4. Hit “Submit” button to use codes.

Welcome to Slaying Simulator!

Welcome to Slaying Simulator! Fight enemies to collect gems and experience to level up! Open eggs to unlock awesome new pets that can help you out in your journey!

Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.

Roblox Shouting Simulator Script Pastebin

It’s end. I hope “Roblox Slaying Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

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