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- -- Objects
- local MiningSimGUI = Instance.new('ScreenGui')
- local ScrollingFrame = Instance.new('ScrollingFrame')
- local EarthMine = Instance.new('TextButton')
- local Sell = Instance.new('TextButton')
- local TPBypass = Instance.new('TextButton')
- -- Properties
- MiningSimGUI.Name = 'Mining Sim GUI'
- ScrollingFrame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- ScrollingFrame.BackgroundTransparency = 0.050000000745058
- ScrollingFrame.BorderColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.Position = UDim2.new(0.725601196, 0, 0.227272734, 0)
- ScrollingFrame.Size = UDim2.new(0, 169, 0, 192)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.75, 0)
- SpaceMine.Parent = ScrollingFrame
- SpaceMine.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- SpaceMine.Position = UDim2.new(0.106508881, 0, 0.227828577, 0)
- SpaceMine.Font = Enum.Font.SciFi
- SpaceMine.TextColor3 = Color3.new(0, 0, 0)
- SpaceMine.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2.66, 11.2, 1574.72)
- EarthMine.Parent = ScrollingFrame
- EarthMine.BorderSizePixel = 0
- EarthMine.Position = UDim2.new(0.106508881, 0, 0.356081188, 0)
- EarthMine.Font = Enum.Font.SciFi
- EarthMine.TextColor3 = Color3.new(0, 0, 0)
- EarthMine.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2.845, 11.115, 2.871)
- SavePos.Parent = ScrollingFrame
- SavePos.BorderSizePixel = 0
- SavePos.Position = UDim2.new(0.106508881, 0, 0.520792127, 0)
- SavePos.Font = Enum.Font.SciFi
- SavePos.TextColor3 = Color3.new(0, 0, 0)
- SavePos.MouseButton1Click:Connect(function()
- local var = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Activation.Buy.CFrame * CFrame.new(0,5,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = var
- Sell.Parent = ScrollingFrame
- Sell.BorderColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Sell.Position = UDim2.new(0.106508881, 0, 0.10153164, 0)
- Sell.Font = Enum.Font.SciFi
- Sell.TextColor3 = Color3.new(0, 0, 0)
- Sell.MouseButton1Click:connect(function()
- local var = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Activation.Sell.CFrame * CFrame.new(0,5,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = var
- end)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- TextLabel.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0, 0, -0.00747282431, 0)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TPBypass.Parent = ScrollingFrame
- TPBypass.Position = UDim2.new(0.0532544367, 0, 0.0520833358, 0)
- TPBypass.Font = Enum.Font.SciFi
- TPBypass.TextColor3 = Color3.new(0, 0, 0)
- TPBypass.MouseButton1Click:connect(function()
- local plr = game:GetService('Players').LocalPlayer.Character.Humanoid
- wait()
- local clone = Instance.new('Humanoid',game:GetService('Players').LocalPlayer.Character)
- clone.Parent.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(0,1000,0))
- clone:Destroy()
- plr.Parent = game:GetService('Players').LocalPlayer.Character
Mining simulator: Mining simulator is a game developed by ROBLOX game made by the Runway Ramble. A lot of Mining Simulator Game Lover’s Searching for Mining Simulator Working Codes. Here You Can Know All mining Simulator Codes and latest Working Codes. You can team up with the friends or go on a mission or an expedition to discover the gems which are rare.
This section gives a little info about all of the students in the game, Makoto included.: As you get to know the students better, more information will get filled in on their respective pages.: We can also view the School Regulations at any time if you wish to see them again for whatever reason.: System includes the Saving and Loading features, as well as the Options menu, a Return to Main Menu option and the Transcript. Danganronpa trigger happy havoc school regulations.
- local OldGui = game.Players.LocalPlayer.PlayerGui:FindFirstChild('Nice Flex But OK')
- OldGui:Destroy()
- local ScreenGUI = game:GetObjects('rbxassetid://2594598861')[1]
- ScreenGUI.Parent = game.Players.LocalPlayer.PlayerGui
- local MainFrame = TopBar.Frame
- local OpenButton = TopBar.Parent.OpenButton
- local RemoteText = TopBar.RemoteText
- local FastMineToggle = MainFrame.FastMineToggle
- local AutoBackpackToggle = MainFrame.AutoBackpackToggle
- local AutoRebirthToggle = MainFrame.AutoRebirthToggle
- local AutoSellToggled =false
- local AutoMineToggled =false
- local AutoToolsToggled =false
- local backpackModule =require(game.Lighting.Assets.Modules.BackpackModule)
- local Network ={
- }
- local network_mt ={}
- Network:FireServer('xd')
- end
- function Network:Initialize()
- local runs =0
- id = id +1
- id =0
- return2654*(id *3)
- function Network.new()
- local remote, func = game.ReplicatedStorage.Network:InvokeServer()
- if runs >=2then
- end
- Network.RemoteFunction = func
- Network.new()
- self.RemoteEvent:FireServer(name,{
- ..
- })
- function Network:InvokeServer(name,..)
- {
- }
- end
- return self:Function(..)
- self.RemoteEvent.OnClientEvent:connect(function(..)
- end)
- end
- local game_namecall = MetaTable.__namecall
- pcall((setreadonly or make_writeable), MetaTable,false)
- MetaTable.__namecall =function(self,..)
- local args ={..}
- if method 'FireServer'then
- Remote = self
- end
- return game_namecall(self,..)
- local Raycast = Ray.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Vector)
- local Ignore ={game.Players.LocalPlayer.Character}
- local Ore, endPoint = game.Workspace:FindPartOnRayWithIgnoreList(Raycast, Ignore)
- if Ore.Parent.Parent.Name 'Blocks'then
- [1]='MineBlock',
- [1]={
- }
- }
- end
- end
- AutoSellToggle.MouseButton1Click:Connect(function()
- else
- AutoSellToggled =true
- while AutoSellToggled do
- local coins, inventory, equipped, ownedItems, offer, rebirths, skins, skinEquipped, pets, crates, favorites, hatInventory, wearing, visibleHats, eggHuntStuff, eggPackBought, quests, sortType, patriotBought, tokens, permanentItems, login, toolEnchantments, newQuests, lightPack, equippedAccessories, secProgression, trails, candyCorn, hauntedPack, darkPack, visibleAccessory, infernoPack = Network:InvokeServer('GetStats')
- local num =0
- num = num + inventory[i][2]
- return num
- local Amount = inventoryContents()
- if Amount Backpack then
- local LastPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116,13,38)
- local Arguments ={
- [2]={
- }
- wait(0.03)
- for i =1,10do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = LastPosition + Vector3.new(0,2,0)
- end
- end
- AutoSellToggled =false
- end
- end)
- FastMineToggle.MouseButton1Click:Connect(function()
- else
- FastMineToggled =true
- for i,v inpairs(game.Workspace.Blocks:GetChildren())do
- if v:FindFirstChild('Stats'):FindFirstChild('Multiplier')then
- end
- end
- FastMineToggled =false
- end
- end)
- AutoMineToggle.MouseButton1Click:Connect(function()
- else
- AutoMineToggled =true
- while AutoMineToggled do
- Raycast(Vector3.new(5,0,0))
- Raycast(Vector3.new(0,0,5))
- Raycast(Vector3.new(0,-5,0))
- end
- else
- AutoMineToggle.Text ='Enable'
- end
- AutoBackpackToggle.MouseButton1Click:Connect(function()
- else
- AutoBackpackToggled =true
- while AutoBackpackToggled do
- for i =1,50do
- else
- [1]='BuyItem',
- [1]={
- [2]= i
- }
- Remote:FireServer(unpack(Arguments))
- end
- end
- AutoBackpackToggled =false
- end
- end)
- AutoToolsToggle.MouseButton1Click:Connect(function()
- else
- AutoToolsToggled =true
- while AutoToolsToggled do
- for i =1,50do
- [1]='BuyItem',
- [1]={
- [2]= i
- }
- Remote:FireServer(unpack(Arguments))
- end
- else
- AutoToolsToggle.Text ='Enable'
- end
- AutoRebirthToggle.MouseButton1Click:Connect(function()
- else
- AutoRebirthToggled =true
- while AutoRebirthToggled do
- local Arguments ={
- [2]={
- }
- end
- AutoRebirthToggled =false
- end
- end)
- ExitButton.MouseButton1Click:Connect(function()
- OpenButton.Visible =true
- OpenButton.MouseButton1Click:Connect(function()
- OpenButton.Visible =false
- game.Workspace.Blocks.ChildAdded:Connect(function(v)
- local Stats = v:WaitForChild('Stats')
- local Multiplier = Stats:WaitForChild('Multiplier')
- Multiplier.Value =-1337
- end