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May 28th, 2019
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- -- This script has been converted to FE by iPxter
- if game:GetService('RunService'):IsClient() then error('Script must be server-side in order to work; use h/ and not hl/') end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- print('FE Compatibility code by Mokiros | Translated to FE by iPxter')
- local Event = Instance.new('RemoteEvent')
- --Fake event to make stuff like Mouse.KeyDown work
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- return t
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- --Merged 2 functions into one by checking amount of arguments
- --This function will trigger the events that have been :Connect()'ed
- local t = m[ev]
- t.Function(...)
- end
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if io.isMouse then
- m.Hit = io.Hit
- local b = io.UserInputState Enum.UserInputState.Begin
- if io.UserInputType Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and 'Button1Down' or 'Button1Up')
- for _,t in pairs(CAS.Actions) do
- if kio.KeyCode then
- end
- end
- m:TrigEvent(b and 'KeyDown' or 'KeyUp',io.KeyCode.Name:lower())
- UIS:TrigEvent(b and 'InputBegan' or 'InputEnded',io,false)
- end)
- local Player = game:GetService('Players').LocalPlayer
- local Event = script:WaitForChild('UserInput_Event')
- local UIS = game:GetService('UserInputService')
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- UIS.InputBegan:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end]],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- print('TUTORIAL: how to use this script in a way that NO ONE can clean it')
- print('go to this link: https://pastebin.com/raw/w1WXLKrH')
- print('do ctrl + c')
- print('do c/ctrl + v')
- print('and done, if you got what you need to do, you can destroy every script builder server')
- math.randomseed(tick() % 1 * 1e6)
- while wait(0.3) do
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = 'rbxassetid://2772085471r','rbxassetid://2772085471','rbxassetid://201208408','rbxassetid://2772085471','rbxassetid://2772085471','rbxassetid://2772085471'
- end
- for i,v in pairs(game.Players:GetChildren()) do
- end
- a = Instance.new('Sound',game.StarterPack)
- a.Name = 'RAINING MEN'
- a.Looped = true
- while wait(0.2) do
- rainin = workspace:FindFirstChild('RAINING MEN')
- a = Instance.new('Sound',game.StarterPack)
- a.Name = 'RAINING MEN'
- a.Looped = true
- end
- end)
- msg = coroutine.create(function()
- msg = Instance.new('Message',workspace)
- msg.Text = 'get toadroasted you bacon haired bozos'
- msg:Destroy()
- end)
- while wait() do
- part.Name = 'Toad'
- part.CanCollide = false
- part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
- mesh.MeshId = 'rbxassetid://431055279'
- local trail = Instance.new('Trail', toad)
- trail.Attachment1 = a1
- trail.Lifetime = 1
- trail.Transparency = NumberSequence.new(0,0.5,0,1,1,0)
- trail.Texture = 'http://www.roblox.com/asset/?id=2772085471'
- --trail.Color = Color3.new(math.random(255)/255, math.random(255)/255, math.random(255)/255)
- end
- coroutine.resume(sky)
- coroutine.resume(sound)
- coroutine.resume(rain)